iOS articles
Field notes on shipping iOS apps - Swift, on-device AI, App Store craft, and the details users feel.
On-device AI grew eyes: Apple's 2026 model framework
Apple's on-device model now takes images, calls Vision tools, and runs behind one API that swaps to Claude or Gemini - free, private, on the phone.
Swift 6 concurrency: the data-race reckoning is here
Building on the iOS 26 SDK is now mandatory - but only 38% of teams have turned on Swift 6's data-race safety. That gap is where the crashes hide.
Liquid Glass: using Apple's new iOS 26 design language well
iOS 26's Liquid Glass is the biggest visual shift since iOS 7. Reserve it for the navigation layer, and never ship it without the accessibility gates.
Apple's on-device AI is now an API
The Foundation Models framework gives any iOS app a ~3B-parameter model for free - no key, no network, no per-token cost. Here's the architecture that follows.
How to choose an app development company in 2026
A neutral, evidence-led guide to choosing an app development company: the criteria that predict success, and when a small studio isn't the right fit.
What does it cost to build an app in 2026?
A straight answer with real 2026 numbers - what apps actually cost, what drives the price, and why the build is only half the bill.
Why we ship local-first software
The network is optional. Your data isn't. How building offline-first changes everything - from the data model to the way an app feels in the hand.
Designing a scoring app you can use one-handed
What scoring a live cricket match taught us about tap targets, thumbs, and sunlight.
Keeping health data on the device
Building Lunara without servers - why some data should never leave the phone.
Pay-once, where it fits
Not everything needs a subscription. When a one-time purchase is the honest model - and when it isn't.
Shipping to the App Store without the drama
A repeatable checklist for review, metadata, and release - so launch day is boring.
Native vs Cross-Platform: What Should Your Business Build?
A practical guide to choosing native or cross-platform for your app - cost, speed, and long-term fit.